{"id":272,"date":"2008-04-03T14:54:16","date_gmt":"2008-04-03T14:54:16","guid":{"rendered":"http:\/\/livinginoblivion.wordpress.com\/?p=39"},"modified":"2008-04-03T14:54:16","modified_gmt":"2008-04-03T14:54:16","slug":"day-13-14-mortar-and-pestering","status":"publish","type":"post","link":"http:\/\/www.screencuisine.net\/livinginoblivion\/nondricks-non-adventure\/day-13-14-mortar-and-pestering\/","title":{"rendered":"Day 13-14: Mortar and Pestering"},"content":{"rendered":"
Before I can become an alchemist, I have something to attend to.<\/p>\n
I head back to Colovian Traders, and sell my fancy duds back to Gunder. I let my brief success picking flowers go to my head. I’m not some wealthy fancy-pants merchant. I’m a simple dork with a bag of rapidly dwindling gold. I buy a simple brown shirt, some pants, and cowhide shoes to wear around town.<\/p>\n
There<\/a>. Simple, humble, and ready to start my career. I wander around the Mage’s Guild, hoping to buy a few things for my new start-up, but no one is selling anything other than spells. I eventually find my way to a shop called All Things Alchemical, run by the necrophiliac elf I met the other morning. I spend most of the rest of my money on a Novice Albemic and a Novice Calcinator, giving me two more tools with which to practice my new craft. It also leaves me with a mere 29 gold to my name. But, you’ve gotta spend septims to make septims.<\/p>\n <\/p>\n I check out the rest of her mechandise, buying an apple, some beef, and a blackberry, all of which share the “Restore Fatigue” property. They each also cost 2 gold, so I’m down to 23. I already have an ear of corn, which I think I bought at the inn for lunch. I mix them all together and voila! I have a potion! That probably tastes horrible! And it’s worth 3gp. Okay, that was a loss.<\/p>\n <\/p>\n I try again, with a couple of items I picked yesterday and one purchase from the shop, and mix up two “Restore Intelligence” potions. These are worth 6 gold each. I also decide to start haggling over the prices, and manage to sell each potion for 4 gold. I’m up to 30 again. I buy some Spiddal Stick to match some Nightshade I picked yesterday, which gives me a Damage Health potion, which I sell back at just a slight loss. Down to 29 again.<\/p>\n Well, buying, mixing, and selling doesn’t seem to pay off just yet, and gathering, buying ingredients to match the properties of my gathering, then <\/i>mixing only works sometimes. I have an idea, though, of how this all might come together, but to put it into action I’m gonna need some cash. Time to hit the fields again.<\/p>\n I armor up and head northwest, finding flax, water hyacinth, peony, sacred lotus, alkanet, and even a couple pearls in some clams in a pond. Plus, I come across a weird stone<\/a> that wants to give me something.<\/p>\n <\/p>\n Sure. Why not.<\/p>\n Magicka bursts forward from the stone, enveloping me. I feel tendrils of unnatural energy claw at my flesh, snake into my veins, and clutch at my heart. I open my mouth to scream and the ancient eldritch power pours into my lungs like blood-red smoke and clouds my eyes with visions of a barren, blasted land ruled by a scowling Daedra Lord perched on a massive throne of charred, splintered bone. When the darkness passes, I find myself clad in brutal black and crimson armor, holding a massive spike of a sword in my two shaking hands.<\/p>\n