return to screencuisine
The ComicThe PremiseThe CastThe Credits

I can't believe my comic turns 200 today! Man, how time flies when you're locked into an unspoken obligation to thousands of nameless strangers. Seriously, though, it's pretty cool the comic has gotten this far, and thanks to everyone for reading -- those who have been there from the beginning and those who came along later. I really do appreciate it.

I'd probably celebrate a bit more but as you can probably tell, we're getting pretty close to the end of this thing, so I think I'll wait a little longer to pop the corks.

This is the first comic I've done on my new computer, which I was able to buy due to some very kind donations (frohnations?), a year or so of ad revenue, and working at my stupid job. So, what once was this is now a bit more like this.

One thing I noticed while trying out other games on my new rig is that while a game like Oblivion looks like an entirely different game (here's what I was playing, and here's what I'm playing now), Half-Life 2, while it does look better, and certainly runs a lot faster, isn't really, truly, a whole lot different. I think Valve did an incredible job at making the game look simply gorgeous even on low-to-mid machines. I know comparing Oblivion to HL2 isn't quite fair, as Oblivion has simply enormous outdoor maps to work with, but still, hats off to Valve for making their game purty no matter what you're playing it on.




Created with Half-Life 2 by Valve Software, using Garry's Mod.
Assembled with Photoshop 6.0. Most fonts by Blambot
Site navigation powered by spinn.
0.0113